Playful ’11

Playful ’11

Last Friday I attended Playful’11 at the Conway Hall, an annual event that’s all about the latest developments and musings on an eclectic mixture of tech, games and play. It covered everything from the development of blockbuster games and the potential of talking buildings, to a number of speakers lamenting how the future promised us moon bases but ended upgiving us Argos. Playful was an enlightening and engaging day full of brilliant speakers and some eye opening insights on a rapidly evolving area. It also had probably the highest concentration of iPhones, tweetdeck and facial hair in the London area (excluding Shoreditch).

So what were some of the key points I took home from the day?

1) In gaming today, a lot of the best new innovations in visuals, narrative and gameplay come from indie developers – where they lead, the bigplayers are sure to follow (and then copy).

2) That this generation of young children have undergone a massive paradigm shift in how they interact with technology – with an assumption that every ‘glowing rectangle’ they see is a touch screen (check out the video at the bottom of the post).

3) That as developers we need to remember that playing is about allowing people to be spontaneous and use their imaginations – and not always about competition, the racking up of scores, xp points or ‘pwning’.

4) That we still aren’t anywhere close to trusting machines on their own to fulfil anything beyond the even the simplest of tasks (as anyone who’s had to use an automated checkout can testify).

5) That the Internet of Things needs to be approached from a totally different angle – there’s no magic, joy or silliness to be had. Just boring efficiency. If anyone can properly address this problem, there are ridiculous amounts of money (and kudos) to be had.

Playful is a great event that had the perfect combination of insight and humour, and I’ll definitely be attending the next one.
Tom
Tom is a development producer at The Connected Set, to get in touch email tom “at” theconnectedset “dot” tv

http://www.youtube.com/watch?v=APE8M9MeOWA&feature=youtu.be

Connected TV sets and boxes: an overview

Over the last 12 months we’ve seen all manner of connected TV platforms enter the market – from market leader Samsung’s Internet@TV service complete with TV apps, to a revamped Yahoo Connected TV with broadcast overlay (see this post).  We’ve had flops from Google TV, rumours of game changing new entrants in a revamped Apple TV, and of course promises of a next generation IPTV Freeview in the form of YouView which has suffered a series of embarrassing delays (see here).

All these services have been built on different technologies, with very little progress in a common standard (HTML5 anyone?), and so the ‘TV app’ market has remained little more an experimental space.  There have been successful app launches, particularly broadcast catch up services like 4oD and ITV Player on PS3, but this market’s hardly taken off, yet.

Connected TV penetration is still on track with manufacturers using their web enabled services to differentiate themselves from the competition, but in the TV set market at least it’s the CE manufacturers pushing it rather than consumers demanding it that’s driving growth.  If you look at actual engagement amongst people who have access to TV apps it’s pretty low, with TV catch up and YouTube an exception despite the interface clunkiness (and for commercial TV broadcast catch up a serious lack of content).

The really exciting convergence so far is on the second screen – playing on your mobile, laptop or tablet while you have broadcast on TV: the lean back TV and the lean forwards second screen, deepening engagement.  We’ve had endless launches in this space – check in services (here’s an old post on that), social services like starling (see here) and tbone, loads of second screen apps created for specific programmes like Million Pound Drop and New Look Style the Nation.  There’s also loads of great startups in this space creating services that work across devices tying together catch up, social and live interaction.

Earlier this year I created an overview of some of the key CE platforms in the connected TV space in the UK.  I’ve decided it’s no longer worth updating this overview – the differentiation between devices, platforms and services is fast becoming irrelevant - convergence is happening, even if getting these different tools to talk to each other is becoming increasingly complex.  But for anyone who wants a read of where things were last time I looked in the consumer electonics TV set and console space here’s an overview of connected TV services:

IPTV players grid image

 

How Brits are using their iPads

Imano has just published a great infographic on how Brits are using their iPads.  Here’s a quick summary:

As a leisure device:
95% of owners use it in their living room and 89% in bed. Internet browsing and email is the killer application (98% and 94% respectively), but 88% are also using it to consume video, music and radio, and 78% use it for social networking. iPads are primarily for leisure – less than half of respondents use it for work.

A great transaction platform:
78% of owners use their iPad for online shopping. What’s very impressive is that half of owners (48%) say their iPad is the internet connected device they spend the most money on – more than mobile (11%), laptop (16%), fixed computer (19%) and cable/internet TV (4%).  If broadcasters/content owners want a transactional relationship with their viewers in the future then chances are this will not be via red button but via a second screen, particularly a tablet.  However investment in second screen commerce will be limited until iPad/tablet penetration picks up (which will probably come as prices drop). In terms of apps most iPad owners have paid-for 20-49 apps.

A shared device
31% of iPad users say they’re the only user.  50% of users share it with a spouse/partner, and 29% let their children use their iPad. While we talk about mobile as personal device, we need to design apps for iPad that can switch between a state of being personal and communal.

A strong connection with gaming consoles
I thought it was particularly striking that 51% of iPad users also own a Wii, 34% own a PS3 and 30% an XBOX – a far higher proportion of console owners that the broader population. We’ve already seen iPad used as a remote control with Comcast Xfinity amongst others, how long will it be until the iPad becomes the games console controller? Also, 79% of British owners use the iPad itself as a gaming device.

For watching video
The most popular source of video on iPad is YouTube (87%), closely followed by catch-up TV (74%).  The catch up TV stat is pretty impressive when you consider that it’s really only iPlayer that offer a full inventory of catch up material, with Channel 4’s 4oD service offering limited content and Sky Player costing £8 per month (although that’s changing shortly when Sky launch Sky Go)… this is going to be a major growth area.

iPad owners are real advocates
94% of British iPad users love their iPad – 70% say it’s ‘excellent’, and 24% say “it’s the best thing in my life”… oh dear!

Uk iPad Usafe infographic
Screen shot from Imano: click here for the full infographic

 

Registration: our best friend and worst enemy

I have a confession to make: I don’t have a different password for every single online account in my name. Sure there’s a few particularly sensitive or transactional accounts which might be an exception but for most there’s a good chance it will be one of a couple of variants.

As a digital evangelist I should probably know better, but as more and more of what we do online is powered by a personal relationship with hundreds and thousands of different companies can we really be expected to remember the same number of unique and uncrackable password combinations?

Well for the 77 million plus Playstation Network users out there (of which I’m one) we’re faced with this this very question.  It’s a real wake up call that if a company the size of Sony isn’t encrypting our data properly then can we place faith in SMEs… is it safe to share my details with the likes of ITV, or the Guardian, or foursquare?

So what does all of this mean for the convergence of TV and the web? All the major broadcasters recognize the need to move past a reliance on BARB data and to develop a direct and data rich relationship with consumers, but the catastrophic failure at Sony is a further dent to consumer confidence in sharing their information.

Without registration it will be harder to offer consumer products that deliver a personalized service, from surfacing content that’s relevant based on explicit user preferences, to using account histories and user behaviours to power recommendation and improve user experience (eg. one-click purchase).  And let’s not forget this data is also important customer insight and of value to advertisers who may support our services.  As consumers lose trust the consequence may be to strengthen the attractiveness of universal login services through third parties like facebook further eroding our direct relationship with consumers and introducing a middleman (and middlemen eventually need paying).

There’s also a very practical issue for the kind of convergence we want to deliver.  Because of the PS3 hack I not only have to change my twitter login on twitter.com, but on all the accounts that sync with it: my mobile, tweetdeck, peep, tweetme, facebook, and the list goes on.  What does this mean if we want people to be able to buy through Amazon on their remote? And what about the next generation of EPGs that will be powered by the social curve and our online behavior elsewhere on the web?  We’re talking about not only a lot of places for data to leak but many more places to update when things go wrong.  Again this plays into the hands of the big players like Facebook, who would surely love every movement we make on the web passing through their walled garden, but then the debate moves from one of data protection to privacy…

Right now many consumers are sharing their information in a pretty unguarded way, in good faith, only to discover that the privacy they thought they had isn’t so, from facebook thinking it’s ok to pass their mobile numbers to third parties, or masses of sensitive information being passed to app producers via the unregulated Android marketplace (including many apps with the sole purpose of harvesting data). To remind consumers that all of this activity is permitted by the ‘terms and conditions’ on these services is no defense, these companies really are cutting off their nose to spite their face.  Add these privacy violations to the PS3 data leak as the latest in a long list of recent security compromises (play.com, Internet Explorer…), and a press who love to stoke up fear amongst the public, and we have a serious problem…where consumers will simply refuse to share, or worse the government will intervene in a big way.  Both scenarios are terrible news for competition and innovation, but most depressingly it’s terrible news for the free web and SMEs.  From Sony and facebook to startups present and future: we need to get our house in order, take consumers concerns seriously, or risk losing the most valuable thing we have: a relationship with the customer.

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